Game Programming eBooks ———————————————————————————————– 3D Game Engine Design-A Practical Approach to Real-Time Computer Graphics ———————————————————————————————– Advanced Graphics Programming Techniques Using OpenGL ———————————————————————————————– AI for Game Developers ———————————————————————————————– AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors ———————————————————————————————– 3D Game Studio/A4 WDL Scripting Tutorial-Teach Yourself Game Programming In 6 Days ———————————————————————————————– 3D GameStudio A4 Programmer’s Manual ———————————————————————————————– 3D Lighting History, Concepts, & Techniques ———————————————————————————————– 3D Math Primer For Graphics and Game Development (incomplete?) http://rapidshare.com/files/76128427/3D_Math_Primer_for_Graphics_and_Game_Development.pdf Source Code: gamemath.com ———————————————————————————————– Software Engineering and Computer Games ———————————————————————————————– Micro Java Game Development ———————————————————————————————– Advanced 3D Game Programming with DirectX9.0 ———————————————————————————————– Strategy Game Programming with DirectX 9.0 ———————————————————————————————– Introduction to 3D Game Programming with DirectX 9.0 ———————————————————————————————– Sams Teach Yourself Game Programming in 24 Hours ———————————————————————————————– Programming Role Playing Games with DirectX 8.0 http://rapidshare.com/files/78576346/Visual_C___-_DirectX_RPG_Game_Programming.pdf ———————————————————————————————– Programming Game AI by Example ———————————————————————————————– Game Programming All in One ———————————————————————————————– Game Programming All in One 2E ———————————————————————————————– Programming Role Playing Games with Directx 2nd Edition, Premier Press http://rapidshare.com/files/78569410/Premier.Press.Programming.Role.Playing.Games.with. Directx.2nd.Edition.pdf ———————————————————————————————– http://rapidshare.com/files/90118825/Practical_Java_Game_Programming.rar http://rapidshare.com/files/77217657/Mathematics.for.3D.Game.Programming.and.Computer.Graphics.2E.rar ———————————————————————————————– http://rapidshare.com/files/164318630/ebook.Game_Programming_All_in_One._The_Premier_Press_Game_Development_Series.1931841233.zip ———————————————————————————————– http://rapidshare.com/files/74084265/Focus_on_SDL.rar ———————————————————————————————– http://rapidshare.com/files/164314366/ebook.3D_Game_Engine_Programming_Game_Development_Series.1592003516.zip ———————————————————————————————– http://rapidshare.com/files/90325659/games_-_opengl_lighting_techniques_for_real-time_3d_rendering.pdf ———————————————————————————————– http://rapidshare.com/files/164324847/ebook.Visual_Basic_Game_Programming_with_DirectX._Premier_Press_Game_Development_S.193184125X.zip ———————————————————————————————– http://rapidshare.com/files/4122423/Focus_On_2D_in_Direct3D.pdf http://rapidshare.com/files/13744059/Character.Development._.Storytelling.for.Games.rar ———————————————————————————————– http://rapidshare.com/files/67979979/c.for.game.programmers.game.development.series..9781584502272.rar ———————————————————————————————– http://rapidshare.com/files/164319227/ebook.Game_Programming_Golden_Rules_w._CD-ROM_Charles_River_Media_Game_Development.1584503068.zip ———————————————————————————————– http://rapidshare.com/files/21089984/908_Mobile_Device_Game_Development.part1.rar ———————————————————————————————– http://rapidshare.com/files/164315706/ebook.Awesome_3D_Game_Development_No_Programming_Required_with_CDROM_No_Programme_.1584503254.zip ———————————————————————————————– http://rapidshare.com/files/163934656/ebook.Beginning_DirectX_9_with_CDROM_Game_Development_Series.1592003494.zip ———————————————————————————————– http://rapidshare.com/files/164319433/ebook.Game_Testing_All_in_One_Game_Development_Series.1592003737.zip ———————————————————————————————– http://rapidshare.com/files/164322873/ebook.Real-Time_3D_Terrain_Engines_Using_C_and_Directx9_Charles_River_Media_Game_.1584502045.zip ———————————————————————————————– http://rapidshare.com/files/164316931/ebook.Elementary_Game_Programming__Simulations_Using_Jamagic_with_CDROM_Charles_Ri.1584502614.zip ———————————————————————————————– http://rapidshare.com/files/74668287/AI_Game_Engine_Programming.rar ———————————————————————————————– http://www.mytempdir.com/292356 ———————————————————————————————– http://www.mytempdir.com/421428 ———————————————————————————————– http://rapidshare.com/files/4700185/Programming_Role-playing_Games_With_DirectX_-_fly.pdf ———————————————————————————————– http://rapidshare.com/files/74661318/3D_Game_Programming_All_in_One.rar ———————————————————————————————– http://rapidshare.com/files/74684241/Data_Structures_For_Game_Programmers.rar ———————————————————————————————– http://rapidshare.com/files/12961476/Macromedia_Flash_MX_2004_Game_Programming.rar ———————————————————————————————– http://rapidshare.com/files/74689151/Focus_On_3d_Models_-_Pipho.rar ———————————————————————————————– http://rapidshare.com/files/78562258/Advanced_Animation_with_DirectX.pdf http://rapidshare.com/files/74690958/Focus_on_Photon_Mapping.rar ———————————————————————————————– http://rapidshare.com/files/128831059/Beginning_Game_Level_Design_pdf_1592004342.rar ———————————————————————————————– http://rapidshare.com/files/74630425/2D_Artwork_and_3D_Modeling_for_Game_Artists.rar ———————————————————————————————– http://rapidshare.com/files/65958621/Game_Programming_Gems_2.rar ———————————————————————————————– http://rapidshare.com/files/77188563/Beginning.Game.Programming.rar ———————————————————————————————– http://rapidshare.com/files/164319239/ebook.Game_Programming_with_Python_Lua_and_Ruby_Game_Development.1592000770.zip ———————————————————————————————– http://rapidshare.com/files/91146768/Beginning_C__Game_Programming-1592005179.pdf ———————————————————————————————– http://rapidshare.com/files/135006075/Mathematics_For_Game_Developers__2004_.pdf ———————————————————————————————– http://rapidshare.com/files/164318107/ebook.Game_Development_with_ActionScript_with_CDROM_Game_Development.1592001106.zip ———————————————————————————————– http://rapidshare.com/files/19413502/PHP_Game_Programming_pdf.rar ———————————————————————————————– http://rapidshare.com/files/3036832/Beginning.3D.Game.Programming.rar Source code for the book: http://safariexamples.informit.com/0672326612 ———————————————————————————————– http://rapidshare.com/files/23677537/Game_Programming_Gems_4.pdf ———————————————————————————————– http://rapidshare.com/files/164318911/ebook.Game_Programming_Gems_v._3_Game_Programming_Gems_W_CD.1584502339.zip ———————————————————————————————– http://www.megaupload.com/?d=69X5RM8T ———————————————————————————————– http://rapidshare.com/files/164323048/ebook.Real_Time_Rendering_Tricks_and_Techniques_in_DirectX._Premier_Press_Game_Deve.1931841276.zip ———————————————————————————————– http://rapidshare.com/files/106221317/Beginner_s_Guide_To_DarkBASIC_Game_Programming__2003_.chm ———————————————————————————————– ———————————————————————————————– http://rapidshare.com/files/74692375/Game_Developer_s_Market_Guide.rar ———————————————————————————————– http://rapidshare.com/files/74083256/MUD_Game_Programming.rar ———————————————————————————————– http://rapidshare.com/files/74690555/Focus_On_3D_Terrain_Programming.rar Labels: IT eBooks, Programing
3D Game Engine Architecture
File Name: 3D Game Engine
Category: ?
http://rapidshare.com/files/75486799/3D_Game_engine.pdf
File Name: 3D Game Engine Design
Category: ?
http://www.megaupload.com/?d=VZNAI152
File Name: 2_Advanced_Graphics_Programming_Techniques_Using_O penGL
Category: OpenGL 1.1 and 1.2
http://rapidshare.com/files/75486158/2_Advanced_Graphics_Programming_Techniques_Using_Opengl.pdf
File Name: O’reilly-Ai For Game Developers
Category: C/C++
http://rapidshare.com/files/75476197/O_reilly_-_Ai_For_Game_Developers.chm
File Name: New Riders AI Game Development Synthetic Creatures with Learning and Reactive Behaviors eBook-LiB
Category: C++, Visual C++ 6.0 or .Net, or Dev C++
http://rapidshare.com/files/75477087/New.Riders.AI.Game.Development.Synthetic.Creatures .With.Learning.And.Reactive.Behaviors.eBook-LiB.chm
File Name: 3D Game Studio-Teach Yourself Game Programming in 6 Days- WDL Scripting Tutorial
Category: 3D Game Studio
http://rapidshare.com/files/76126266/3D_GAME_STUDIO_-_TEACH_YOURSELF_GAME_PROGRAMMING_IN_6_DAYS_-_WDL_SCRIPTING_TUTORIAL.PDF
File Name: 3D GameStudio A4 Programmer’s Manual
Category: 3D Game Studio A4
http://rapidshare.com/files/76126394/3D_Game_Studio_A4_Manual.pdf
File Name: 3D Lighting History_Concepts & Techniques
Category: LightWave 5.6 or 6.0, 3D Studio Maxr3.0 or 3.1, TrueSpace 4.3 (DarkTree/Simbiont, Deep Paint 3D, Life Forms 3.9, ReelMotion, TS-Logic’s 3D Light Array Generator.RSX)
http://rapidshare.com/files/76127822/3D_Lighting_History__Concepts___Techniques.pdf
File Name: 3D Math Primer For Graphics and Game Development
File Name: Addison Wesley-Software Engineering and Computer Games
Category: advanced features of C++, Windows programming, Microsoft Foundation Classes (MFC), use of Microsoft Visual Studio
http://rapidshare.com/files/76131123/Addison_Wesley_-_Software_Engineering_and_Computer_Games.chm
File Name: ADDISONWESLEYMICROJAVAGAMEDEVELOPMENT
category: Java 2 Micro Edition (J2ME)
http://rapidshare.com/files/76132280/ADDISONWESLEYMICROJAVAGAMEDEVELOPMENT.PDF
File Name: Advanced 3D Game Programming with DirectX9.0
Source Code: http://www.wordware.com/files/dx9
Category: Visual C++
http://rapidshare.com/files/78561808/Advanced_3D_Game_Programming_with_DirectX_9.0.chm
File Name: Wordware Publishing- Strategy Game Programming with DirectX 9.0
Category: C++, Microsoft’s Visual C++ version 6.0, DirectX 9.0
http://rapidshare.com/files/78564611/Wordware_Publishing_-_Strategy_Game_Programming_with_DirectX_9.chm
File Name: Wordware Publishing- Introduction to 3D Game Programming with DirectX 9.0
Category: DirectX 9.0, Visual C++ 6.0 or VC++ 7.0 (.NET).
http://rapidshare.com/files/78563191/Wordware_Publishing_-_Introduction_to_3D_Game_Programming_With_DirectX_ 9.0.pdf
File Name: Sams Publishing- Teach Yourself Game Programming in 24 Hours-1st Edition
Category: Windows programming, C++, Visual C++ 7.0
http://rapidshare.com/files/78565582/Sams_Publishing_-_Teach_Yourself_Game_Programming_in_24_Hours_-_1st_Edition.chm
File Name: Visual C++ RPG Game Programming
Category: C, and a lot C++, DirectX 8.0, Microsoft Visual C++ 6.0
File Name: Wordware Publishing Programming Game AI by Example
Category: C++
http://rapidshare.com/files/78573213/Wordware.Publishing.Programming.Game.AI.by.Example .ISBN1556220782.chm
File Name: Premier Press- Game Programming All in One
Category: DirectX 8.0, C++, Microsoft Visual C++
http://www.megaupload.com/?d=8SCJKWFI
File Name: Premier Press Game Programming All In One Second Edition
Category: C/C++, Uses Game Library Allegro, Visual C++, Dev-C++, and KDevelop
http://rapidshare.com/files/78577494/Premier.Press.Game.Programming.All.in.One.Second.E dition.pdf
File Name: Premier Press Programming Role Playing Games With DirectX 2nd Edition
Category: DirectX 9.0, Microsoft Visual C++ 6.0
———————————————————————————————–
Beginning C++ Game Programming
Premier Press- Beginning C++ Game Programming
Category: C++, Dev C++
http://rapidshare.com/files/78583678/Premier_Press_-_Beginning_C___Game_Programming.pdf
ISBN: 1584503262
Title: Practical Java Game Programming (Game Development Series)
Author: Dustin Clingman
Publisher: Delmar Thomson Learning
Publication Date: 2004-06
Number Of Pages: 508
———————————————————————————————–
ISBN: 1584502770
Title: Mathematics for 3D Game Programming and Computer Graphics, Second
Edition (Game Development Series)
Author: Eric Lengyel
Publisher: cha rles River Media
Publication Date: 2003-11-18
Number Of Pages: 551
ISBN: 1931841233
Title: Game Programming All in One (The Premier Press Game Development
Series)
Author: Bruno Miguel Teixeira de Sousa
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-02-02
Number Of Pages: 992
ISBN: 1592000304
Title: Focus On SDL (The Premier Press Game Development Series)
Author: Ernest Pazera
Publisher: Course Technology PTR
Publication Date: 2002-11-18
Number Of Pages: 336
ISBN: 1592003516
Title: 3D Game Engine Programming (Game Development Series)
Author: Stefan Zerbst
Publisher: Course Technology PTR
Publication Date: 2004-06-30
Number Of Pages: 896
ISBN: 1584503084
Title: Real-Time Cinematography for Games (Game Development Series)
Author: Brian Hawkins
Publisher: cha rles River Media
Publication Date: 2005-01-28
Number Of Pages: 326
ISBN: 193184125X
Title: Visual Basic Game Programming with DirectX (The Premier Press Game
Development Series)
Author: Jonathan S. Harbour
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-01-02
Number Of Pages: 1150
ISBN: 1931841101
Title: Focus On 2D in Direct3D (Premier Press Game Development Series)
Author: Ernest Pazera
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-03-02
Number Of Pages: 271
———————————————————————————————–
ISBN: 1592003532
Title: Character Development and Storytelling for Games (Game Development
Series)
Author: Lee Sheldon
Publisher: Course Technology PTR
Publication Date: 2004-06-15
Number Of Pages: 488
ISBN: 1584502274
Title: C++ for Game Programmers (Game Development Series)
Author: Noel Llopis
Publisher: Delmar Thomson Learning
Publication Date: 2003-04
Number Of Pages: 412
ISBN: 1584503068
Title: Game Programming Golden Rules (Game Development Series)
Author: Martin Brownlow
Publisher: Delmar Thomson Learning
Publication Date: 2004-03-12
Number Of Pages: 318
ISBN: 1584503246
Title: Mobile Device Game Development (Game Development Series)
Author: Clayton E., II Crooks
Publisher: Delmar Thomson Learning
Publication Date: 2004-10
Number Of Pages: 334
http://rapidshare.com/files/21089954/908_Mobile_Device_Game_Development.part2.rar
http://rapidshare.com/files/21089957/908_Mobile_Device_Game_Development.part3.rar
http://rapidshare.com/files/21089955/908_Mobile_Device_Game_Development.part4.rar
http://rapidshare.com/files/21089962/908_Mobile_Device_Game_Development.part5.rar
http://rapidshare.com/files/21089953/908_Mobile_Device_Game_Development.part6.rar
ISBN: 1584503254
Title: Awesome 3d Game Development: No Programming Required (Game
Development Series)
Author: Clayton E Crooks II
Publisher: cha rles River Media
Publication Date: 2004-07
Number Of Pages: 431
ISBN: 1592003494
Title: Beginning DirectX 9 (Game Development Series)
Author: Wendy Jones
Publisher: Course Technology PTR
Publication Date: 2004-04-01
Number Of Pages: 352
ISBN: 1592003737
Title: Game Testing All in One (Game Development Series)
Author: cha rles P. Schultz
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2005-02-21
Number Of Pages: 520
ISBN: 1584502045
Title: Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game
Development Series) (Game Development Series)
Author: Gregory Snook
Publisher: Delmar Thomson Learning
Publication Date: 2003-06
Number Of Pages: 374
ISBN: 1584502614
Title: Elementary Game Programming and Simulators Using Jamagic (Game
Development Series)
Author: Sergio Perez
Publisher: Delmar Thomson Learning
Publication Date: 2002-12-27
Number Of Pages: 298
ISBN: 1584503440
Title: AI Game Engine Programming (Game Development Series) (Game
Development Series)
Author: Brian Schwab
Publisher: Delmar Thomson Learning
Publication Date: 2004-09
Number Of Pages: 624
———————————————————————————————–
AI Techniques For Game Programming
File Name: Premier Press- AI Techniques For Game Programming
Category: Microsoft Visual Studio (C++)
http://rapidshare.com/files/75475826/Premier_Press_-_AI_Techniques_for_Game_Programming.pdf
ISBN: 1931841187
Title: Mac Game Programming (Premier Press Game Development Series)
Author: Mark Szymczyk
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-08-15
Number Of Pages: 839
ISBN: 1584502703
Title: Animating Real-Time Game cha racters (Game Development Series)
Author: Paul Steed
Publisher: cha rles River Media
Publication Date: 2002-12-05
Number Of Pages: 392
ISBN: 1931841098
Title: Programming Role Playing Games with DirectX w/CD (The Premier Press
Game Development Series)
Author: Jim Adams
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-01-02
Number Of Pages: 974
ISBN: 159200136X
Title: 3D Game Programming All in One (Course Technology PTR Game
Development Series)
Author: Kenneth C Finney
Publisher: Course Technology PTR
Publication Date: 2004-04-19
Number Of Pages: 848
ISBN: 1931841942
Title: Data Structures for Game Programmers (Premier Press Game Development
(Paperback))
Author: Ron Penton
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-11-25
Number Of Pages: 884
ISBN: 1592000363
Title: Macromedia Flash MX 2004 Game Programming (Game Programming)
Author: Craig Murray
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-11-06
Number Of Pages: 784
ISBN: 1592000339
Title: Focus On 3D Models (Game Development)
Author: Evan Pipho
Publisher: Course Technology PTR
Publication Date: 2002-12-27
Number Of Pages: 232
Advanced Animation with DirectX
File Name: Advanced Animation with DirectX
Category: DirectX 9, Visual Studio .NET, Visual C++ 6.0
———————————————————————————————–
ISBN: 1592000088
Title: Focus On Photon Mapping (Game Development)
Author: Marlon John
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-01-20
Number Of Pages: 344
ISBN: 1592004342
Title: Beginning Game Level Design (Premier Press Game Development
(Paperback))
Author: John Harold Feil
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2005-02-18
Number Of Pages: 256
ISBN: 1931841330
Title: 2D Artwork and 3D Modeling for Game Artists (Premier Press Game
Development (Software))
Author: David Franson
Publisher: Course Technology PTR
Publication Date: 2002-11-27
Number Of Pages: 720
ISBN: 1584500549
Title: Game Programming Gems 2 (Game Programming Gems Series)
Author: Mark Deloura
Publisher: Delmar Thomson Learning
Publication Date: 2001-10-01
Number Of Pages: 575
ISBN: 1592005853
Title: Beginning Game Programming (Premier Press Game Development
(Paperback))
Author: Jonathan S. Harbour
Publisher: Course Technology PTR
Publication Date: 2004-10-13
Number Of Pages: 360
ISBN: 1592000770
Title: Game Programming with Python, Lua, and Ruby (Game Development)
Author: Tom Gutschmidt
Publisher: Course Technology PTR
Publication Date: 2003-12-01
Number Of Pages: 472
ISBN: 1592005179
Title: Beginning C# Game Programming (Game Development)
Author: Ron Penton
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2004-10-22
Number Of Pages: 344
ISBN: 159200038X
Title: Mathematics for Game Developers (Game Development)
Author: Christopher Tremblay
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2004-06-08
Number Of Pages: 648
ISBN: 1592001106
Title: Game Development with ActionScript (Game Development)
Author: Lewis Moronta
Publisher: Course Technology PTR
Publication Date: 2003-11-06
Number Of Pages: 424
ISBN: 159200153X
Title: PHP Game Programming
Author: Matt Rutledge
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2004-02-24
Number Of Pages: 376
ISBN: 0672326612
Title: Beginning 3D Game Programming
Author: Tom Miller
Publisher: Sams
Publication Date: 2004-12-03
Number Of Pages: 432
ISBN: 1584502959
Title: Game Programming Gems 4 (Game Programming Gems Series) (Game
Programming Gems Series)
Author: Andrew Kirmse
Publisher: Delmar Thomson Learning
Publication Date: 2004-03-03
Number Of Pages: 600
ISBN: 1584500492
Title: Game Programming Gems (Game Programming Gems Series)
Author: Mark Deloura
Publisher: Delmar Thomson Learning
Publication Date: 2000-08
Number Of Pages: 600
ISBN: 0761530894
Title: Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game
Development (Software))
Author: Ernest Pazera
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-03-01
Number Of Pages: 744
ISBN: 1931841276
Title: Real-Time Rendering Tricks and Techniques in DirectX (Premier Press
Game Development (Software))
Author: Kelly Dempski
Publisher: Course Technology PTR
Publication Date: 2002-03-02
Number Of Pages: 821
ISBN: 1592000096
Title: Beginner’s Guide to DarkBASIC Game Programming (Game Development)
Author: Jonathan S. Harbour
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-01-22
Number Of Pages: 752
ISBN: 1592000428
Title: Game Development Business and Legal Guide (Game Development)
Author: Ashley Salisbury
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-04-25
Number Of Pages: 384
http://rapidshare.com/files/209322541/14243930539.zip
ISBN: 1592001041
Title: Game Developer’s Market Guide (Game Development)
Author: Bob Bates
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-09-01
Number Of Pages: 736
ISBN: 1592000908
Title: MUD Game Programming (Game Development)
Author: Ron Penton
Publisher: Course Technology PTR
Publication Date: 2003-12-11
Number Of Pages: 704
ISBN: 1592000282
Title: Focus On 3D Terrain Programming (Game Development)
Author: Trent Polack
Publisher: Course Technology PTR
Publication Date: 2002-12-11
Number Of Pages: 220

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